Improve lamp names
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4a53489003
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5 changed files with 35 additions and 35 deletions
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@ -150,14 +150,14 @@ type FakeHome with
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member this.NonRemotelyControlledLightStates =
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this.LightStates
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|> Seq.filter (fun (light, _) ->
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light = VardagsrumVagglampa
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|| light = VardagsrumGolvlampa
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|| light = BadrumTaklampa)
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light = LivingRoomWallLamp
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|| light = LivingRoomFloorLamp
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|| light = BathroomCeilingLamp)
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|> Seq.toList
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member this.RemotelyControlledLightStates =
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this.LightStates
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|> Seq.filter (fun (light, _) -> light = VardagsrumFonsterlampa || light = SovrumNattduksbordlampa)
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|> Seq.filter (fun (light, _) -> light = RightBedroomLamp || light = LeftBedroomLamp)
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|> Seq.toList
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member this.Label =
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@ -10,29 +10,29 @@ type ArbitraryNonRemotelyControlledLight =
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static member Light() =
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lights
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|> Seq.filter (fun light ->
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light = VardagsrumVagglampa
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|| light = VardagsrumGolvlampa
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|| light = BadrumTaklampa)
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light = LivingRoomWallLamp
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|| light = LivingRoomFloorLamp
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|| light = BathroomCeilingLamp)
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|> Gen.elements
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|> Arb.fromGen
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type ArbitraryLeftRemotelyControlledLight =
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static member Light() =
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lights
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|> Seq.filter (fun light -> light = SovrumNattduksbordlampa)
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|> Seq.filter (fun light -> light = LeftBedroomLamp)
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|> Gen.elements
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|> Arb.fromGen
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type ArbitraryRightRemotelyControlledLight =
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static member Light() =
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lights
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|> Seq.filter (fun light -> light = VardagsrumFonsterlampa)
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|> Seq.filter (fun light -> light = RightBedroomLamp)
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|> Gen.elements
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|> Arb.fromGen
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type ArbitraryRemotelyControlledLight =
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static member Light() =
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lights
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|> Seq.filter (fun light -> light = VardagsrumFonsterlampa || light = SovrumNattduksbordlampa)
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|> Seq.filter (fun light -> light = RightBedroomLamp || light = LeftBedroomLamp)
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|> Gen.elements
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|> Arb.fromGen
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@ -52,7 +52,7 @@ type NightLightTests() =
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&& time <= endOfAlarm
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let scaledForAlarm light brightness =
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if (light = VardagsrumFonsterlampa || light = SovrumNattduksbordlampa) && alarm then
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if (light = RightBedroomLamp || light = LeftBedroomLamp) && alarm then
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float brightness * ((time - startOfDay) / (endOfAlarm - startOfDay)) |> byte
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else
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brightness
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@ -109,10 +109,10 @@ type NightLightTests() =
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let allOff (ls: (Light * LightState) seq) = ls |> Seq.forall (snd >> _.IsOff)
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let controlledByLeft ls =
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ls |> Seq.filter (fun (light, _) -> light = SovrumNattduksbordlampa)
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ls |> Seq.filter (fun (light, _) -> light = LeftBedroomLamp)
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let controlledByRight ls =
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ls |> Seq.filter (fun (light, _) -> light = VardagsrumFonsterlampa)
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ls |> Seq.filter (fun (light, _) -> light = RightBedroomLamp)
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let maybeLastRemoteInteraction = tryGetLastRemoteInteraction interactions
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@ -41,11 +41,11 @@ type DeviceFriendlyName =
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| DeviceFriendlyName deviceFriendlyName -> deviceFriendlyName
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type Light =
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| VardagsrumFonsterlampa
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| VardagsrumVagglampa
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| VardagsrumGolvlampa
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| BadrumTaklampa
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| SovrumNattduksbordlampa
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| RightBedroomLamp
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| LivingRoomWallLamp
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| LivingRoomFloorLamp
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| BathroomCeilingLamp
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| LeftBedroomLamp
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type LightProps =
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{ FriendlyName: DeviceFriendlyName
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@ -54,33 +54,33 @@ type LightProps =
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let lightProps light =
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match light with
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| VardagsrumFonsterlampa ->
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| RightBedroomLamp ->
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{ FriendlyName = DeviceFriendlyName "Vardagsrum - Fönsterlampa"
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Room = Bedroom
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Bulb = IkeaBulb }
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| VardagsrumVagglampa ->
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| LivingRoomWallLamp ->
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{ FriendlyName = DeviceFriendlyName "Vardagsrum - Vägglampa"
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Room = LivingRoom
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Bulb = PaulmannBulb }
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| VardagsrumGolvlampa ->
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| LivingRoomFloorLamp ->
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{ FriendlyName = DeviceFriendlyName "Vardagsrum - Golvlampa"
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Room = LivingRoom
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Bulb = PaulmannBulb }
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| BadrumTaklampa ->
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| BathroomCeilingLamp ->
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{ FriendlyName = DeviceFriendlyName "Badrum - Taklampa"
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Room = Bathroom
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Bulb = IkeaBulb }
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| SovrumNattduksbordlampa ->
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| LeftBedroomLamp ->
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{ FriendlyName = DeviceFriendlyName "Sovrum - Nattduksbordlampa"
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Room = Bedroom
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Bulb = IkeaBulb }
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let lights =
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[ VardagsrumFonsterlampa
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VardagsrumVagglampa
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VardagsrumGolvlampa
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BadrumTaklampa
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SovrumNattduksbordlampa ]
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[ RightBedroomLamp
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LivingRoomWallLamp
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LivingRoomFloorLamp
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BathroomCeilingLamp
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LeftBedroomLamp ]
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let remoteControlFriendlyName = DeviceFriendlyName "Fjärrkontroll"
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@ -48,7 +48,7 @@ let internal createOrUpdateNightLightState
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light,
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{ Color = color
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Brightness =
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if alarm && (light = VardagsrumFonsterlampa || light = SovrumNattduksbordlampa) then
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if alarm && (light = RightBedroomLamp || light = LeftBedroomLamp) then
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brightness.Scale(getAlarmWeight time)
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else
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brightness
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@ -105,18 +105,18 @@ type NightLightStateMachine private (maybeState: NightLightState option) =
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| PressedOn ->
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currentState
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|> withAlarmOff
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|> withStateFor VardagsrumFonsterlampa On
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|> withStateFor SovrumNattduksbordlampa On
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|> withStateFor RightBedroomLamp On
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|> withStateFor LeftBedroomLamp On
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| PressedOff ->
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currentState
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|> withAlarmOff
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|> withStateFor VardagsrumFonsterlampa Off
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|> withStateFor SovrumNattduksbordlampa Off
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|> withStateFor RightBedroomLamp Off
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|> withStateFor LeftBedroomLamp Off
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| PressedLeft ->
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currentState
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|> withAlarmOff
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|> withStateFor VardagsrumFonsterlampa Off
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|> withStateFor SovrumNattduksbordlampa On
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|> withStateFor RightBedroomLamp Off
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|> withStateFor LeftBedroomLamp On
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NightLightStateMachine(Some newNightLightState),
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generateZigbeeCommandsForDifference (Some currentState) newNightLightState
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