Test alarm in existing test
This commit is contained in:
parent
3d84bb6435
commit
23d3a7b601
2 changed files with 43 additions and 18 deletions
|
|
@ -6,23 +6,25 @@ type PartOfDay =
|
|||
| Day
|
||||
| Night
|
||||
|
||||
let private getPartOfDay (dateTime: DateTime) =
|
||||
let startOfDay = TimeSpan.FromHours 6
|
||||
let endOfAlarm = TimeSpan.FromHours 6.25
|
||||
let endOfDay = TimeSpan.FromHours 20.5
|
||||
|
||||
let getPartOfDay (dateTime: DateTime) =
|
||||
match dateTime with
|
||||
| _ when
|
||||
dateTime.TimeOfDay >= TimeSpan.FromHours 6
|
||||
&& dateTime.TimeOfDay < TimeSpan.FromHours 20.5
|
||||
->
|
||||
Day
|
||||
| _ when dateTime.TimeOfDay >= startOfDay && dateTime.TimeOfDay < endOfDay -> Day
|
||||
| _ -> Night
|
||||
|
||||
let getPartOfDayAfterInteractions interactions =
|
||||
let getTimeAfterInteractions interactions =
|
||||
interactions
|
||||
|> Seq.choose (fun interaction ->
|
||||
match interaction with
|
||||
| Interaction.TimeChanged time -> Some time
|
||||
| _ -> None)
|
||||
|> Seq.last
|
||||
|> getPartOfDay
|
||||
|
||||
let getPartOfDayAfterInteractions interactions =
|
||||
interactions |> getTimeAfterInteractions |> getPartOfDay
|
||||
|
||||
let doesLightHavePowerAfterInteractions light interactions =
|
||||
interactions
|
||||
|
|
|
|||
|
|
@ -41,21 +41,44 @@ type NightLightTests() =
|
|||
|> Prop.label fakeHome.Label
|
||||
|> Prop.trivial (fakeHome.LightsThatAreOn.Length = 0)
|
||||
|
||||
[<Property(Arbitrary = [| typeof<ArbitraryInteractions> |])>]
|
||||
// TODO: Bias generator for alarm cases so that `MaxTest` can be reduced
|
||||
[<Property(Arbitrary = [| typeof<ArbitraryInteractions> |], MaxTest = 10_000)>]
|
||||
let ``All lights should either be off or have a brightness that fits its color`` (interactions: Interaction list) =
|
||||
let fakeHome = createFakeHomeWithNightLightAndInteract interactions
|
||||
let time = getTimeAfterInteractions interactions |> _.TimeOfDay
|
||||
|
||||
let alarm =
|
||||
hasNewDayStartedSince interactions (tryGetLastRemoteInteraction interactions)
|
||||
&& startOfDay <= time
|
||||
&& time <= endOfAlarm
|
||||
|
||||
let scaledForAlarm light brightness =
|
||||
if light.ControlledWithRemote <> NonRemote && alarm then
|
||||
float brightness * ((time - startOfDay) / (endOfAlarm - startOfDay)) |> byte
|
||||
else
|
||||
brightness
|
||||
|
||||
fakeHome.LightStates
|
||||
|> Seq.forall (function
|
||||
| _, Off
|
||||
| { Bulb = IkeaBulb }, On(254uy, White) -> true
|
||||
| { Bulb = IkeaBulb }, On(210uy, Yellow) -> true
|
||||
| { Bulb = IkeaBulb }, On(254uy, Red) -> true
|
||||
| { Bulb = PaulmannBulb }, On(35uy, White) -> true
|
||||
| { Bulb = PaulmannBulb }, On(35uy, Yellow) -> true
|
||||
| { Bulb = PaulmannBulb }, On(80uy, Red) -> true
|
||||
| _ -> false)
|
||||
|> Seq.forall (fun (light, state) ->
|
||||
let maybeExpectedBrightness =
|
||||
match light, state with
|
||||
| _, Off -> None
|
||||
| { Bulb = IkeaBulb }, On(_, White) -> Some 254uy
|
||||
| { Bulb = IkeaBulb }, On(_, Yellow) -> Some 210uy
|
||||
| { Bulb = IkeaBulb }, On(_, Red) -> Some 254uy
|
||||
| { Bulb = PaulmannBulb }, On(_, White) -> Some 35uy
|
||||
| { Bulb = PaulmannBulb }, On(_, Yellow) -> Some 35uy
|
||||
| { Bulb = PaulmannBulb }, On(_, Red) -> Some 80uy
|
||||
|> Option.map (scaledForAlarm light)
|
||||
|
||||
let maybeActualBrightness =
|
||||
match state with
|
||||
| Off -> None
|
||||
| On(brightness, _) -> Some brightness
|
||||
|
||||
maybeExpectedBrightness = maybeActualBrightness)
|
||||
|> Prop.collect $"{fakeHome.LightsThatAreOn.Length} light(s) on"
|
||||
|> Prop.classify alarm "alarm"
|
||||
|> Prop.label fakeHome.Label
|
||||
|> Prop.trivial (fakeHome.LightsThatAreOn.Length = 0)
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue