Hard code the lights controlled by the remote

This commit is contained in:
Sven van Heugten 2026-02-27 17:59:25 +01:00
parent 50c8a413a6
commit 3855439d82
5 changed files with 40 additions and 37 deletions

View file

@ -149,12 +149,15 @@ type FakeHome with
member this.NonRemotelyControlledLightStates =
this.LightStates
|> Seq.filter (fst >> lightProps >> _.ControlledWithRemote >> (=) NonRemote)
|> Seq.filter (fun (light, _) ->
light = VardagsrumVagglampa
|| light = VardagsrumGolvlampa
|| light = BadrumTaklampa)
|> Seq.toList
member this.RemotelyControlledLightStates =
this.LightStates
|> Seq.filter (fst >> lightProps >> _.ControlledWithRemote >> (<>) NonRemote)
|> Seq.filter (fun (light, _) -> light = VardagsrumFonsterlampa || light = SovrumNattduksbordlampa)
|> Seq.toList
member this.Label =

View file

@ -9,27 +9,30 @@ type ArbitraryLight =
type ArbitraryNonRemotelyControlledLight =
static member Light() =
lights
|> Seq.filter (fun light -> (lightProps light).ControlledWithRemote.IsNonRemote)
|> Seq.filter (fun light ->
light = VardagsrumVagglampa
|| light = VardagsrumGolvlampa
|| light = BadrumTaklampa)
|> Gen.elements
|> Arb.fromGen
type ArbitraryLeftRemotelyControlledLight =
static member Light() =
lights
|> Seq.filter (fun light -> (lightProps light).ControlledWithRemote.IsRemoteLeft)
|> Seq.filter (fun light -> light = SovrumNattduksbordlampa)
|> Gen.elements
|> Arb.fromGen
type ArbitraryRightRemotelyControlledLight =
static member Light() =
lights
|> Seq.filter (fun light -> (lightProps light).ControlledWithRemote.IsRemoteRight)
|> Seq.filter (fun light -> light = VardagsrumFonsterlampa)
|> Gen.elements
|> Arb.fromGen
type ArbitraryRemotelyControlledLight =
static member Light() =
lights
|> Seq.filter (fun light -> (lightProps light).ControlledWithRemote.IsNonRemote |> not)
|> Seq.filter (fun light -> light = VardagsrumFonsterlampa || light = SovrumNattduksbordlampa)
|> Gen.elements
|> Arb.fromGen

View file

@ -52,7 +52,7 @@ type NightLightTests() =
&& time <= endOfAlarm
let scaledForAlarm light brightness =
if (lightProps light).ControlledWithRemote <> NonRemote && alarm then
if (light = VardagsrumFonsterlampa || light = SovrumNattduksbordlampa) && alarm then
float brightness * ((time - startOfDay) / (endOfAlarm - startOfDay)) |> byte
else
brightness
@ -108,8 +108,11 @@ type NightLightTests() =
let allOn (ls: (Light * LightState) seq) = ls |> Seq.forall (snd >> _.IsOn)
let allOff (ls: (Light * LightState) seq) = ls |> Seq.forall (snd >> _.IsOff)
let controlledBy remote ls =
ls |> Seq.filter (fst >> lightProps >> _.ControlledWithRemote >> (=) remote)
let controlledByLeft ls =
ls |> Seq.filter (fun (light, _) -> light = SovrumNattduksbordlampa)
let controlledByRight ls =
ls |> Seq.filter (fun (light, _) -> light = VardagsrumFonsterlampa)
let maybeLastRemoteInteraction = tryGetLastRemoteInteraction interactions
@ -123,8 +126,8 @@ type NightLightTests() =
| Some(_, RemotePressedOnButton) -> remotelyControlledLightsWithPower |> allOn
| Some(_, RemotePressedOffButton) -> remotelyControlledLightsWithPower |> allOff
| Some(_, RemotePressedLeftButton) ->
remotelyControlledLightsWithPower |> controlledBy RemoteLeft |> allOn
&& remotelyControlledLightsWithPower |> controlledBy RemoteRight |> allOff
remotelyControlledLightsWithPower |> controlledByLeft |> allOn
&& remotelyControlledLightsWithPower |> controlledByRight |> allOff
| None -> remotelyControlledLightsWithPower |> allOn
|> Prop.collect $"last remote interaction is {maybeLastRemoteInteraction |> Option.map snd}"
|> Prop.collect $"{remotelyControlledLightsWithPower.Length} remotely controlled light(s) with power"

View file

@ -40,11 +40,6 @@ type DeviceFriendlyName =
match this with
| DeviceFriendlyName deviceFriendlyName -> deviceFriendlyName
type LightControl =
| NonRemote
| RemoteLeft
| RemoteRight
type Light =
| VardagsrumFonsterlampa
| VardagsrumVagglampa
@ -55,36 +50,30 @@ type Light =
type LightProps =
{ FriendlyName: DeviceFriendlyName
Room: Room
Bulb: Bulb
ControlledWithRemote: LightControl }
Bulb: Bulb }
let lightProps light =
match light with
| VardagsrumFonsterlampa ->
{ FriendlyName = DeviceFriendlyName "Vardagsrum - Fönsterlampa"
Room = Bedroom
Bulb = IkeaBulb
ControlledWithRemote = RemoteRight }
Bulb = IkeaBulb }
| VardagsrumVagglampa ->
{ FriendlyName = DeviceFriendlyName "Vardagsrum - Vägglampa"
Room = LivingRoom
Bulb = PaulmannBulb
ControlledWithRemote = NonRemote }
Bulb = PaulmannBulb }
| VardagsrumGolvlampa ->
{ FriendlyName = DeviceFriendlyName "Vardagsrum - Golvlampa"
Room = LivingRoom
Bulb = PaulmannBulb
ControlledWithRemote = NonRemote }
Bulb = PaulmannBulb }
| BadrumTaklampa ->
{ FriendlyName = DeviceFriendlyName "Badrum - Taklampa"
Room = Bathroom
Bulb = IkeaBulb
ControlledWithRemote = NonRemote }
Bulb = IkeaBulb }
| SovrumNattduksbordlampa ->
{ FriendlyName = DeviceFriendlyName "Sovrum - Nattduksbordlampa"
Room = Bedroom
Bulb = IkeaBulb
ControlledWithRemote = RemoteLeft }
Bulb = IkeaBulb }
let lights =
[ VardagsrumFonsterlampa

View file

@ -13,11 +13,17 @@ let internal tryFindLight friendlyName =
let internal generateZigbeeCommandsToFixLight (light: Light) (desiredLightState: LightState) =
seq {
match (lightProps light).ControlledWithRemote, desiredLightState.State with
| NonRemote, On -> ()
| NonRemote, Off -> failwith $"Unexpectly trying to turn off {light}. It's not remote-controlled."
| _, On when (lightProps light).Bulb = IkeaBulb -> () // Rely on the brightness command for turning it on
| _, _ -> yield generateStateCommand desiredLightState.State light
let isRemoteControlled =
light = VardagsrumFonsterlampa || light = SovrumNattduksbordlampa
if not isRemoteControlled then
match desiredLightState.State with
| On -> ()
| Off -> failwith $"Unexpectly trying to turn off {light}. It's not remote-controlled."
else if desiredLightState.State = On && (lightProps light).Bulb = IkeaBulb then
() // Rely on the brightness command for turning it on
else
yield generateStateCommand desiredLightState.State light
if desiredLightState.State = On then
yield generateBrightnessCommand light desiredLightState.Brightness
@ -51,7 +57,7 @@ let internal createOrUpdateNightLightState
light,
{ Color = color
Brightness =
if alarm && (lightProps light).ControlledWithRemote <> NonRemote then
if alarm && (light = VardagsrumFonsterlampa || light = SovrumNattduksbordlampa) then
brightness.Scale(getAlarmWeight time)
else
brightness
@ -73,7 +79,7 @@ let internal withStateFor (light: Light) (state: State) (oldNightLightState: Nig
let internal withStateForRemoteControlledLights (state: State) (oldNightLightState: NightLightState) =
lights
|> Seq.filter (fun light -> (lightProps light).ControlledWithRemote.IsNonRemote |> not)
|> Seq.filter (fun light -> light = VardagsrumFonsterlampa || light = SovrumNattduksbordlampa)
|> Seq.fold (fun acc light -> acc |> withStateFor light state) oldNightLightState
let internal withAlarmOff (oldNightLightState: NightLightState) =
@ -114,8 +120,7 @@ type NightLightStateMachine private (maybeState: NightLightState option) =
| PressedOff -> currentState |> withAlarmOff |> withStateForRemoteControlledLights Off
| PressedLeft ->
let lightThatShouldBeOn =
lights
|> Seq.find (fun light -> (lightProps light).ControlledWithRemote = RemoteLeft)
lights |> Seq.find (fun light -> light = SovrumNattduksbordlampa)
currentState
|> withAlarmOff