Add tests for colors

This commit is contained in:
Sven van Heugten 2026-01-04 10:50:18 +01:00
parent 7125fee28e
commit 48aaabde3b
2 changed files with 45 additions and 9 deletions

View file

@ -1,16 +1,29 @@
namespace NightLight.Core.Tests
open System
open FsCheck.Xunit
open FsCheck.FSharp
[<Properties(Arbitrary = [| typeof<Arbitraries> |])>]
type NightLightTests() =
[<Property>]
let ``Brightness should always be under 255`` (fakeHome: FakeHome) (interactions: Interaction list) =
interactions |> Seq.iter (fun interaction -> fakeHome.Interact interaction)
let ``Brightness should always be under 255`` (now: DateTime) (interactions: Interaction list) =
let fakeHome = FakeHome now
fakeHome.Interact interactions
fakeHome.ForAllLightsThatAreOn(fun (_, brightness, _) -> brightness < 255uy)
fakeHome.LightStates
|> Seq.choose (fun (_, state) ->
match state with
| On(brightness, _) -> Some brightness
| Off -> None)
|> Seq.forall (fun brightness -> brightness < 255uy)
[<Property>]
let ``Lights should be red during the night`` (now: DateTime) (interactions: Interaction list) =
let fakeHome = FakeHome now
fakeHome.Interact interactions
fakeHome.IsNight()
==> fakeHome.ForAllLightsThatAreOn(fun (_, _, color) -> color = Red)
[<Property>]
let ``Lights should be white or yellow during the day`` (now: DateTime) (interactions: Interaction list) =
let fakeHome = FakeHome now
fakeHome.Interact interactions
fakeHome.IsDay()
==> fakeHome.ForAllLightsThatAreOn(fun (_, _, color) -> color = White || color = Yellow)