Stop requiring the initial time in NightLightStateMachine
We're only fooling ourselves if we think that it's ready *right* after construction anyway. After all, the initial state of the lights won't be updated when the state machine is constructed.
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5 changed files with 31 additions and 19 deletions
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@ -17,7 +17,9 @@ type ParseZigbeeEventError =
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| InvalidFriendlyNameField
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| UnknownType
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type ParseEventError = ParseZigbeeEventError of ParseZigbeeEventError
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type OnEventReceivedError =
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| ParseZigbeeEventError of ParseZigbeeEventError
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| TimeIsUnknown
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type Room =
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| Bathroom
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