8cc59c4738
Merge pull request #4 from svenvanheugten/fix-docker-build
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Fix Docker build
2026-01-04 20:24:19 +01:00
2fb5bde636
Merge pull request #3 from svenvanheugten/make-fake-home-independent
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Make FakeHome independent of NightLightStateMachine
2026-01-04 20:23:55 +01:00
52ec6dc025
Fix Docker build
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The solution file includes the test project, but the test project isn't
copied into the first stage of the Dockerfile.
2026-01-04 20:23:18 +01:00
15bf8db9f4
Make FakeHome independent of NightLightStateMachine
2026-01-04 20:18:37 +01:00
9531dee52b
Stop requiring the initial time in NightLightStateMachine
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We're only fooling ourselves if we think that it's ready *right* after
construction anyway. After all, the initial state of the lights won't be
updated when the state machine is constructed.
2026-01-04 20:16:58 +01:00
db4434cd20
Remove Time on FakeHome
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We'll have a lot more stuff that we need to compute from the actual
interactions, so let's just get the boilerplate ready.
2026-01-04 19:42:43 +01:00
c8e1f0c9fe
Make sure that the first interaction sets the time
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This is what happens in the `NightLight` program as well.
2026-01-04 19:41:34 +01:00
4e6fc6645c
Merge pull request #2 from svenvanheugten/add-tests
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Add tests
2026-01-04 12:13:16 +01:00
f6fdbddafd
Merge pull request #1 from svenvanheugten/introduce-state
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Introduce the ability to remember state
2026-01-04 12:11:42 +01:00
48aaabde3b
Add tests for colors
2026-01-04 12:10:07 +01:00
7125fee28e
Parse color commands in FakeHome
2026-01-04 12:10:07 +01:00
6baf725765
Put Arbitraries on the entire test class
2026-01-04 12:10:07 +01:00
c7c5de9e21
State -> NightLightStateMachine
2026-01-04 12:10:06 +01:00
285874777a
Get rid of NightLightStateMachine in the tests
2026-01-04 12:09:09 +01:00
bd550bfcd9
Encapsulate State to make it impossible to read
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This was NightLightStateMachine's purpose, but it fits equally well
in the actual production code.
2026-01-04 12:09:07 +01:00
83b716a509
Reorganize types to prepare for unit testing
2026-01-04 12:08:10 +01:00
a741938f89
Stop propagating parse errors throughout the tests
2026-01-04 12:08:10 +01:00
5219abfb4b
Fix incorrect namespaces
2026-01-04 12:08:10 +01:00
109ebde64a
Write the first test
2026-01-04 12:08:10 +01:00
7ea6e49001
Introduce decodeMqttApplicationMessage
2026-01-04 12:08:10 +01:00
fc069edf31
Implement FakeHome
2026-01-04 12:08:10 +01:00
27c6646237
Put a full Message in ReceivedZigbeeEvent
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We'll need the topic later.
2026-01-04 12:08:10 +01:00
10e26a4866
Turn Message into a record type
2026-01-04 12:08:10 +01:00
ab6e123efc
ZigbeeCommand -> Message
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There isn't really anything specifically Zigbee about this type.
2026-01-04 12:08:10 +01:00
12d0ecf0e6
Be a bit more diligent with task creation
2026-01-04 12:08:10 +01:00
c377ec25dc
Introduce the Models module in order to make others internal
2026-01-04 12:08:10 +01:00
915d01e086
Introduce mqttMessageToReceivedZigbeeEvent
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To make it more obvious that both cases in mainAsync
just handle events.
2026-01-04 12:08:10 +01:00
ae66114ca1
Make the onEventReceived type more explicit
2026-01-04 12:08:10 +01:00
31e9312731
Make the PartsOfDay module internal
2026-01-04 12:08:10 +01:00
506cf0c848
Accept TimeChanged events instead of PartOfDayChanged events
2026-01-04 12:08:06 +01:00
e226d092d8
Introduce a State object instead of passing in partOfDay
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We'll have some more complicated use cases for this later.
2026-01-03 18:58:10 +01:00
eebd72f40c
Turn PartOfDayChanged into an event
2026-01-03 18:34:08 +01:00
7ccc523c43
Introduce the handleEvent function in Program
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We'll add a second reference to it later.
2026-01-03 18:33:31 +01:00
118dc03fdc
Transform onZigbeeEventReceived to onEventReceived
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We'll add different events later.
2026-01-03 18:22:34 +01:00
f2864ffc47
Add .editorconfig
2026-01-01 19:24:42 +01:00
9b6420b8a8
Make the day start at 5.30am instead
2026-01-01 18:54:12 +01:00
284fdc1261
Initial commit
2025-11-14 20:44:57 +01:00
1c3e14479a
Connect before sending the first messages
2025-01-06 21:02:04 +01:00