Commit graph

14 commits

Author SHA1 Message Date
45210c30d4 Use state to steer color and brightness 2026-01-17 15:35:27 +01:00
437e5bf25d Store more state 2026-01-17 15:33:30 +01:00
78b57258c1 Rewrite construction of newLightToState 2026-01-17 15:23:13 +01:00
4d8fc44bee Naively move construction of lightToState to first TimeChanged 2026-01-17 12:01:07 +01:00
0d21e81b82 Introduce a global remoteControlledLights value 2026-01-14 19:55:58 +01:00
2950b21488 Implement the 'Left' button on the remote 2026-01-14 19:53:15 +01:00
2f6e46960f Spam a bit less 2026-01-10 21:04:50 +01:00
fd103125e3 Automatically turn on lights at dawn 2026-01-06 09:36:42 +01:00
c1d9029a73 Demonstrate and fix some odd behaviour with some bulbs 2026-01-05 23:21:46 +01:00
10d858817d Turn on lights before changing brightness and color 2026-01-05 23:10:26 +01:00
2443468eb4 Fix the bug by keeping state 2026-01-05 22:49:41 +01:00
838bbb79a3 Add naive remote control implementation 2026-01-05 21:53:48 +01:00
9531dee52b Stop requiring the initial time in NightLightStateMachine
We're only fooling ourselves if we think that it's ready *right* after
construction anyway. After all, the initial state of the lights won't be
updated when the state machine is constructed.
2026-01-04 20:16:58 +01:00
c7c5de9e21 State -> NightLightStateMachine 2026-01-04 12:10:06 +01:00
Renamed from NightLight.Core/Core.fs (Browse further)