Commit graph

43 commits

Author SHA1 Message Date
879b75f201 Add comment to doesLightHavePowerAfter 2026-01-09 06:01:17 +01:00
2da1972b06 Get rid of the [...]AndEndWith helper
I introduced this to test a very specific edge case right after
initialization, but it made all tests harder to read.
2026-01-08 22:30:47 +01:00
c74238e105 Add a test for the initial state of the remote-controlled lights 2026-01-08 22:22:47 +01:00
150fa265de Use shorthand 2026-01-08 22:10:20 +01:00
c30642dcce Clarify helper names
This makes it more obvious that there might be multiple "day times" or
"night times" in a row.
2026-01-08 22:08:52 +01:00
6ff7ce19b2 Give the tests slightly better names 2026-01-08 22:03:39 +01:00
d7fac9c3d0 Verify that non-remotely controlled lights are on if they have power 2026-01-08 21:52:10 +01:00
d57ca23822 Make tests target specific lights when testing 2026-01-08 21:52:06 +01:00
0ddcd17fd4 Get rid of an intermediate variable 2026-01-08 21:05:20 +01:00
2c051c0b3d Add some synctatic sugar 2026-01-08 20:58:24 +01:00
0033fed73e Fix test name 2026-01-08 20:19:22 +01:00
75e1170cf2 Improve names for generators 2026-01-06 12:40:57 +01:00
555a64db08 Improve variable name 2026-01-06 10:22:20 +01:00
d4653bbc7f Clarify test 2026-01-06 10:12:59 +01:00
fd103125e3 Automatically turn on lights at dawn 2026-01-06 09:36:42 +01:00
f42a8747dd Mark trivial test cases 2026-01-05 23:48:16 +01:00
d3c0881c39 Add a test that verifies that the remote turns on the lights 2026-01-05 23:39:51 +01:00
c1d9029a73 Demonstrate and fix some odd behaviour with some bulbs 2026-01-05 23:21:46 +01:00
9bc76cdf8e Invert helper function 2026-01-05 23:06:12 +01:00
b9a318a5f1 Improve test name 2026-01-05 22:51:30 +01:00
bb528e9942 Get rid of arbitraries that are only used once 2026-01-05 22:34:56 +01:00
7472825140 Demonstrate a bug 2026-01-05 22:27:02 +01:00
52e0ec85e9 Introduce the remote into FakeHome 2026-01-05 22:07:09 +01:00
cef2a20f7a Remove some ambiguity 2026-01-05 21:54:34 +01:00
d2864fcc22 Give tests better names 2026-01-05 21:37:35 +01:00
14cfaaeed5 Generalize the genInteractionListThatEndsAtTime concept 2026-01-05 21:37:23 +01:00
0e112f313a Swap test order 2026-01-05 20:27:09 +01:00
f787c2aa4e Re-write tests to avoid ==> 2026-01-05 20:26:55 +01:00
4c22b27805 Remove a pointless test 2026-01-05 19:20:36 +01:00
89a8c599c7 Strongly type the device FriendlyName 2026-01-05 19:19:04 +01:00
15bf8db9f4 Make FakeHome independent of NightLightStateMachine 2026-01-04 20:18:37 +01:00
9531dee52b Stop requiring the initial time in NightLightStateMachine
We're only fooling ourselves if we think that it's ready *right* after
construction anyway. After all, the initial state of the lights won't be
updated when the state machine is constructed.
2026-01-04 20:16:58 +01:00
db4434cd20 Remove Time on FakeHome
We'll have a lot more stuff that we need to compute from the actual
interactions, so let's just get the boilerplate ready.
2026-01-04 19:42:43 +01:00
c8e1f0c9fe Make sure that the first interaction sets the time
This is what happens in the `NightLight` program as well.
2026-01-04 19:41:34 +01:00
48aaabde3b Add tests for colors 2026-01-04 12:10:07 +01:00
7125fee28e Parse color commands in FakeHome 2026-01-04 12:10:07 +01:00
6baf725765 Put Arbitraries on the entire test class 2026-01-04 12:10:07 +01:00
c7c5de9e21 State -> NightLightStateMachine 2026-01-04 12:10:06 +01:00
285874777a Get rid of NightLightStateMachine in the tests 2026-01-04 12:09:09 +01:00
bd550bfcd9 Encapsulate State to make it impossible to read
This was NightLightStateMachine's purpose, but it fits equally well
in the actual production code.
2026-01-04 12:09:07 +01:00
a741938f89 Stop propagating parse errors throughout the tests 2026-01-04 12:08:10 +01:00
109ebde64a Write the first test 2026-01-04 12:08:10 +01:00
fc069edf31 Implement FakeHome 2026-01-04 12:08:10 +01:00